name: cloudreve4_flutter
description: "CloudreveV4"
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev

# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.3.0+1

environment:
  sdk: ^3.11.4

# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
  flutter:
    sdk: flutter

  # The following adds the Cupertino Icons font to your application.
  # Use with the CupertinoIcons class for iOS style icons.
  cupertino_icons: ^1.0.8

  # 状态管理
  provider: ^6.1.1

  # 网络请求
  dio: ^5.4.0
  http: ^1.1.0

  # 本地存储
  shared_preferences: ^2.2.1
  hive: ^2.2.3
  hive_flutter: ^1.1.0

  # 国际化
  easy_localization: ^3.0.3

  # UI组件
  photo_view: ^0.14.0

  # 预览功能
  flutter_cache_manager: ^3.4.1
  cached_network_image: ^3.3.1
  pdfrx: ^2.2.24
  media_kit: ^1.2.6
  media_kit_video: ^2.0.1 # For video rendering.
  media_kit_libs_video: ^1.0.7 # Native video dependencies.
  code_text_field: ^1.1.0
  markdown_widget: ^2.3.2+8

  # 文件选择
  file_picker: ^8.0.0

  # 下载
  background_downloader: 9.5.4
  path_provider: ^2.1.1
  permission_handler: ^11.1.0
  url_launcher: ^6.2.1
  open_file: ^3.5.11

  # 代码高亮
  flutter_highlight: ^0.7.0
  highlight: ^0.7.0

  # 图标
  flutter_svg: ^2.0.9
  lucide_icons: ^0.257.0

  # 动画
  animations: ^2.0.11

  # 其他
  intl: ^0.20.2
  json_annotation: ^4.8.1
  package_info_plus: ^9.0.1
  oktoast: ^3.4.0
  logger: ^2.7.0
  image_picker: ^1.2.2
  qr_flutter: ^4.1.0

  # 桌面端
  window_manager: ^0.5.0
  tray_manager: ^0.5.2
  flutter_single_instance: ^1.7.0
  path: ^1.9.1
  flutter_acrylic: ^1.1.4
  crypto: ^3.0.7
  desktop_drop: ^0.7.1
  cross_file: ^0.3.5+2

dev_dependencies:
  flutter_test:
    sdk: flutter

  # The "flutter_lints" package below contains a set of recommended lints to
  # encourage good coding practices. The lint set provided by the package is
  # activated in the `analysis_options.yaml` file located at the root of your
  # package. See that file for information about deactivating specific lint
  # rules and activating additional ones.
  flutter_lints: ^6.0.0
  build_runner: ^2.4.7
  json_serializable: ^6.7.1
  hive_generator: ^2.0.1
  flutter_launcher_icons: ^0.13.1

flutter_launcher_icons:
  android: "launcher_icon"
  ios: false
  image_path: "icon_source.png"
  min_sdk_android: 34 
  web:
    generate: true
  windows:
    generate: true
  linux:
    generate: true

# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec

# The following section is specific to Flutter packages.
flutter:

  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true

  # To add assets to your application, add an assets section, like this:
  assets:
    - assets/images/app_logo.png
    - assets/icons/
  fonts:
    - family: SourceCodePro
      fonts:
        - asset: assets/fonts/SourceCodePro-Regular.ttf
    - family: NotoSansSC
      fonts:
        - asset: assets/fonts/NotoSansSC-Medium.ttf
          weight: 500
        - asset: assets/fonts/NotoSansSC-Bold.ttf
          weight: 700

  # An image asset can refer to one or more resolution-specific "variants", see
  # https://flutter.dev/to/resolution-aware-images

  # For details regarding adding assets from package dependencies, see
  # https://flutter.dev/to/asset-from-package

  # To add custom fonts to your application, add a fonts section here,
  # in this "flutter" section. Each entry in this list should have a
  # "family" key with the font family name, and a "fonts" key with a
  # list giving the asset and other descriptors for the font. For
  # example:
  # fonts:
  #   - family: Schyler
  #     fonts:
  #       - asset: fonts/Schyler-Regular.ttf
  #       - asset: fonts/Schyler-Italic.ttf
  #         style: italic
  #   - family: Trajan Pro
  #     fonts:
  #       - asset: fonts/TrajanPro.ttf
  #       - asset: fonts/TrajanPro_Bold.ttf
  #         weight: 700
  #
  # For details regarding fonts from package dependencies,
  # see https://flutter.dev/to/font-from-package
